![]() ![]() I spent far too much time during those last months of the nineties staring at smudges on a screen, trying to figure out if I was aiming my rifle at a piece of foliage or a sniper. The browns, yellows and greens painted a clear picture of the natural features, but they also served to disguise camouflaged soldiers. NovaLogic built Delta Force using their proprietary Voxel Space engine, which allowed them to construct enormous outdoor spaces, with rolling hills and these beautifully blurry indistinct landscapes. For years, the series defined military shooters for me. ![]() It was strange that a new, shiny game conjured up such vivid images of a game almost two decades old, but Delta Force is good company. I hadn't thought about Delta Force for a long time until I played Ghost Recon: Wildlands at E3 a few weeks ago. One a day, every day of the year, perhaps for all time. Have You Played? is an endless stream of game retrospectives. ![]()
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